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UX Design - UC San Diego App Mid-Fidelity Redesign (2023)

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The objective was to create a more intuitive design utilizing Figma to simplify menu options and reimagine navigational features.

This project involved gathering survey information about likes, dislikes, and areas for improvement for the UC San Diego Mobile App. Used by students, faculty, and guests alike, the app provides more in-depth information than Google or Apple Maps. Yet, the usage for the current app remains relatively low. This project identified areas for growth, and implemented them on a mid-fidelity level.

UX Design - Qualcomm Institute CyberArchWarehouse Menu Visualization (Current Project)

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The CyberArchWarehouse aims to be a future for archeological sharing and discovery as a Virtual Reality platform for exploring various cities and archeological cites. One part of this project is the SmartDesk and Smartclassroom, where multiple users can participate in a shared virtual environment.

 

This ongoing project aims to develop an intuitive user interface using Figma, Blender, and Unreal Engine to create a navigable "wristwatch" menu. My role was to design a chat feature, similar to Zoom, yet with features and interactions suited for a VR environment. I am now working with Unreal Engine, as well as various 3D assets and Blueprint coding, to create a prototype of the final product.

Various Designs - UC San Diego Dining

As a Dining Ambassador at UC San Diego, I create flyers, menu designs, and more. The designs are formatted for social media, print, and digital sharing.

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